QML Animation not playing correctly when using State Change in Qt 6.5
I'm working on a personal project and This might be a silly question, but I'm working through a tutorial and I am trying to implement a state change animation in my QML application using Qt 6.5, but the animation doesn't seem to trigger as expected when I switch between states..... I have a simple Rectangle that changes its color and size based on the current state, but the transition appears to jump directly to the final state instead of animating smoothly. Hereโs a simplified version of my QML code: ```qml import QtQuick 2.15 import QtQuick.Controls 2.15 ApplicationWindow { visible: true width: 400 height: 400 Rectangle { id: myRectangle width: 100 height: 100 color: "blue" states: [ State { name: "small" PropertyChanges { target: myRectangle width: 100 height: 100 color: "blue" } }, State { name: "large" PropertyChanges { target: myRectangle width: 300 height: 300 color: "red" } } ] transitions: Transition { from: "small" to: "large" NumberAnimation { properties: "width, height, color"; duration: 500 } } MouseArea { anchors.fill: parent onClicked: { myRectangle.state = (myRectangle.state === "small") ? "large" : "small"; } } } } ``` Despite the transition being defined with a `NumberAnimation`, the rectangle jumps to the final size and color without any animation. Iโve double-checked that the state names are correct and that I am not missing any required properties for the animation to take effect. I also tried adding an `Animation` attached property to the Rectangle, but that didn't solve the issue either. I get no errors in the console, so I'm wondering if thereโs something specific about how states and transitions work together in Qt 6.5 that I might be overlooking. Is there a best practice for implementing state transitions that I've missed? Is there a better approach? Am I approaching this the right way? Is there a simpler solution I'm overlooking? Thanks in advance! My development environment is CentOS. Thanks, I really appreciate it!